#include <blur.h>
|  | 
| std::optional< QRegion > | content | 
|  | The region that should be blurred behind the window. 
 | 
|  | 
| std::optional< QRegion > | frame | 
|  | The region that should be blurred behind the frame. 
 | 
|  | 
| std::unordered_map< Output *, BlurRenderData > | render | 
|  | The render data per screen. Screens can have different color spaces. 
 | 
|  | 
Definition at line 30 of file blur.h.
 
◆ content
      
        
          | std::optional<QRegion> KWin::BlurEffectData::content | 
      
 
The region that should be blurred behind the window. 
Definition at line 33 of file blur.h.
 
 
◆ frame
      
        
          | std::optional<QRegion> KWin::BlurEffectData::frame | 
      
 
The region that should be blurred behind the frame. 
Definition at line 36 of file blur.h.
 
 
◆ render
The render data per screen. Screens can have different color spaces. 
Definition at line 39 of file blur.h.
 
 
The documentation for this struct was generated from the following file: