KWin
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Public Attributes | List of all members
KWin::BlurRenderData Struct Reference

#include <blur.h>

Public Attributes

std::vector< std::unique_ptr< GLTexture > > textures
 
std::vector< std::unique_ptr< GLFramebuffer > > framebuffers
 

Detailed Description

Definition at line 22 of file blur.h.

Member Data Documentation

◆ framebuffers

std::vector<std::unique_ptr<GLFramebuffer> > KWin::BlurRenderData::framebuffers

Definition at line 27 of file blur.h.

◆ textures

std::vector<std::unique_ptr<GLTexture> > KWin::BlurRenderData::textures

Temporary render targets needed for the Dual Kawase algorithm, the first texture contains not blurred background behind the window, it's cached.

Definition at line 26 of file blur.h.


The documentation for this struct was generated from the following file: