|
KWin
|
#include <blur.h>
Public Attributes | |
| std::vector< std::unique_ptr< GLTexture > > | textures |
| std::vector< std::unique_ptr< GLFramebuffer > > | framebuffers |
| std::vector<std::unique_ptr<GLFramebuffer> > KWin::BlurRenderData::framebuffers |
| std::vector<std::unique_ptr<GLTexture> > KWin::BlurRenderData::textures |