| KWin
    | 
#include <blur.h>
| Public Attributes | |
| std::vector< std::unique_ptr< GLTexture > > | textures | 
| std::vector< std::unique_ptr< GLFramebuffer > > | framebuffers | 
| std::vector<std::unique_ptr<GLFramebuffer> > KWin::BlurRenderData::framebuffers | 
| std::vector<std::unique_ptr<GLTexture> > KWin::BlurRenderData::textures |