Vertex class.
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#include <itemgeometry.h>
Vertex class.
A vertex is one position in a window. WindowQuad consists of four WindowVertex objects and represents one part of a window.
Definition at line 21 of file itemgeometry.h.
◆ WindowVertex() [1/3]
KWin::WindowVertex::WindowVertex |
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◆ WindowVertex() [2/3]
KWin::WindowVertex::WindowVertex |
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const QPointF & | position, |
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const QPointF & | textureCoordinate ) |
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◆ WindowVertex() [3/3]
KWin::WindowVertex::WindowVertex |
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double | x, |
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double | y, |
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double | tx, |
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double | ty ) |
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◆ move()
void KWin::WindowVertex::move |
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double | x, |
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double | y ) |
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◆ setX()
void KWin::WindowVertex::setX |
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double | x | ) |
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◆ setY()
void KWin::WindowVertex::setY |
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double | y | ) |
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◆ u()
double KWin::WindowVertex::u |
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const |
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◆ v()
double KWin::WindowVertex::v |
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const |
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◆ x()
double KWin::WindowVertex::x |
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const |
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◆ y()
double KWin::WindowVertex::y |
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const |
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◆ WindowQuad
◆ WindowQuadList
The documentation for this class was generated from the following file: