KWin
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Public Member Functions | Properties | List of all members
KWin::TouchPointsEffect Class Reference

#include <touchpoints.h>

Inheritance diagram for KWin::TouchPointsEffect:
KWin::Effect

Public Member Functions

 TouchPointsEffect ()
 
 ~TouchPointsEffect () override
 
void prePaintScreen (ScreenPrePaintData &data, std::chrono::milliseconds presentTime) override
 
void paintScreen (const RenderTarget &renderTarget, const RenderViewport &viewport, int mask, const QRegion &region, Output *screen) override
 
void postPaintScreen () override
 
bool isActive () const override
 
bool touchDown (qint32 id, const QPointF &pos, std::chrono::microseconds time) override
 
bool touchMotion (qint32 id, const QPointF &pos, std::chrono::microseconds time) override
 
bool touchUp (qint32 id, std::chrono::microseconds time) override
 
qreal lineWidth () const
 
int ringLife () const
 
int ringSize () const
 
int ringCount () const
 
- Public Member Functions inherited from KWin::Effect
 Effect (QObject *parent=nullptr)
 
 ~Effect () override
 
virtual void reconfigure (ReconfigureFlags flags)
 
virtual void prePaintWindow (EffectWindow *w, WindowPrePaintData &data, std::chrono::milliseconds presentTime)
 
virtual void paintWindow (const RenderTarget &renderTarget, const RenderViewport &viewport, EffectWindow *w, int mask, QRegion region, WindowPaintData &data)
 
virtual void postPaintWindow (EffectWindow *w)
 
virtual bool provides (Feature)
 
virtual bool perform (Feature feature, const QVariantList &arguments)
 
virtual void drawWindow (const RenderTarget &renderTarget, const RenderViewport &viewport, EffectWindow *w, int mask, const QRegion &region, WindowPaintData &data)
 
virtual void windowInputMouseEvent (QEvent *e)
 
virtual void grabbedKeyboardEvent (QKeyEvent *e)
 
virtual QString debug (const QString &parameter) const
 
virtual int requestedEffectChainPosition () const
 
virtual bool tabletToolEvent (QTabletEvent *event)
 
virtual bool tabletToolButtonEvent (uint button, bool pressed, quint64 tabletToolId)
 
virtual bool tabletPadButtonEvent (uint button, bool pressed, void *tabletPadId)
 
virtual bool tabletPadStripEvent (int number, int position, bool isFinger, void *tabletPadId)
 
virtual bool tabletPadRingEvent (int number, int position, bool isFinger, void *tabletPadId)
 
template<typename T >
int animationTime (int defaultDuration)
 
virtual bool blocksDirectScanout () const
 

Properties

qreal lineWidth
 
int ringLife
 
int ringSize
 
int ringCount
 

Additional Inherited Members

- Public Types inherited from KWin::Effect
enum  {
  PAINT_WINDOW_OPAQUE = 1 << 0 , PAINT_WINDOW_TRANSLUCENT = 1 << 1 , PAINT_WINDOW_TRANSFORMED = 1 << 2 , PAINT_SCREEN_REGION = 1 << 3 ,
  PAINT_SCREEN_TRANSFORMED = 1 << 4 , PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS = 1 << 5 , PAINT_SCREEN_BACKGROUND_FIRST = 1 << 6
}
 
enum  Feature {
  Nothing = 0 , ScreenInversion , Blur , Contrast ,
  HighlightWindows
}
 
enum  ReconfigureFlag { ReconfigureAll = 1 << 0 }
 
- Public Slots inherited from KWin::Effect
virtual bool borderActivated (ElectricBorder border)
 
- Static Public Member Functions inherited from KWin::Effect
static QPointF cursorPos ()
 
static double animationTime (const KConfigGroup &cfg, const QString &key, int defaultTime)
 
static double animationTime (int defaultTime)
 
static double interpolate (double x, double y, double a)
 
static void setPositionTransformations (WindowPaintData &data, QRect &region, EffectWindow *w, const QRect &r, Qt::AspectRatioMode aspect)
 

Detailed Description

Definition at line 18 of file touchpoints.h.

Constructor & Destructor Documentation

◆ TouchPointsEffect()

KWin::TouchPointsEffect::TouchPointsEffect ( )

Definition at line 29 of file touchpoints.cpp.

◆ ~TouchPointsEffect()

KWin::TouchPointsEffect::~TouchPointsEffect ( )
overridedefault

Member Function Documentation

◆ isActive()

bool KWin::TouchPointsEffect::isActive ( ) const
overridevirtual

Overwrite this method to indicate whether your effect will be doing something in the next frame to be rendered. If the method returns false the effect will be excluded from the chained methods in the next rendered frame.

This method is called always directly before the paint loop begins. So it is totally fine to e.g. react on a window event, issue a repaint to trigger an animation and change a flag to indicate that this method returns true.

As the method is called each frame, you should not perform complex calculations. Best use just a boolean flag.

The default implementation of this method returns true.

Since
4.8

Reimplemented from KWin::Effect.

Definition at line 179 of file touchpoints.cpp.

◆ lineWidth()

qreal KWin::TouchPointsEffect::lineWidth ( ) const
inline

Definition at line 38 of file touchpoints.h.

◆ paintScreen()

void KWin::TouchPointsEffect::paintScreen ( const RenderTarget & renderTarget,
const RenderViewport & viewport,
int mask,
const QRegion & region,
Output * screen )
overridevirtual

In this method you can:

  • paint something on top of the windows (by painting after calling effects->paintScreen())
  • paint multiple desktops and/or multiple copies of the same desktop by calling effects->paintScreen() multiple times

In OpenGL based compositing, the frameworks ensures that the context is current when this method is invoked.

Reimplemented from KWin::Effect.

Definition at line 123 of file touchpoints.cpp.

◆ postPaintScreen()

void KWin::TouchPointsEffect::postPaintScreen ( )
overridevirtual

Called after all the painting has been finished. In this method you can:

  • schedule next repaint in case of animations You shouldn't paint anything here.

In OpenGL based compositing, the frameworks ensures that the context is current when this method is invoked.

Reimplemented from KWin::Effect.

Definition at line 146 of file touchpoints.cpp.

◆ prePaintScreen()

void KWin::TouchPointsEffect::prePaintScreen ( ScreenPrePaintData & data,
std::chrono::milliseconds presentTime )
overridevirtual

Called before starting to paint the screen. In this method you can:

  • set whether the windows or the entire screen will be transformed
  • change the region of the screen that will be painted
  • do various housekeeping tasks such as initing your effect's variables for the upcoming paint pass or updating animation's progress

presentTime specifies the expected monotonic time when the rendered frame will be displayed on the screen.

Reimplemented from KWin::Effect.

Definition at line 97 of file touchpoints.cpp.

◆ ringCount()

int KWin::TouchPointsEffect::ringCount ( ) const
inline

Definition at line 50 of file touchpoints.h.

◆ ringLife()

int KWin::TouchPointsEffect::ringLife ( ) const
inline

Definition at line 42 of file touchpoints.h.

◆ ringSize()

int KWin::TouchPointsEffect::ringSize ( ) const
inline

Definition at line 46 of file touchpoints.h.

◆ touchDown()

bool KWin::TouchPointsEffect::touchDown ( qint32 id,
const QPointF & pos,
std::chrono::microseconds time )
overridevirtual

A touch point was pressed.

If the effect wants to exclusively use the touch event it should return true. If false is returned the touch event is passed to further effects.

In general an Effect should only return true if it is the exclusive effect getting input events. E.g. has grabbed mouse events.

Default implementation returns false.

Parameters
idThe unique id of the touch point
posThe position of the touch point in global coordinates
timeTimestamp
See also
touchMotion
touchUp
Since
5.8

Reimplemented from KWin::Effect.

Definition at line 60 of file touchpoints.cpp.

◆ touchMotion()

bool KWin::TouchPointsEffect::touchMotion ( qint32 id,
const QPointF & pos,
std::chrono::microseconds time )
overridevirtual

A touch point moved.

If the effect wants to exclusively use the touch event it should return true. If false is returned the touch event is passed to further effects.

In general an Effect should only return true if it is the exclusive effect getting input events. E.g. has grabbed mouse events.

Default implementation returns false.

Parameters
idThe unique id of the touch point
posThe position of the touch point in global coordinates
timeTimestamp
See also
touchDown
touchUp
Since
5.8

Reimplemented from KWin::Effect.

Definition at line 72 of file touchpoints.cpp.

◆ touchUp()

bool KWin::TouchPointsEffect::touchUp ( qint32 id,
std::chrono::microseconds time )
overridevirtual

A touch point was released.

If the effect wants to exclusively use the touch event it should return true. If false is returned the touch event is passed to further effects.

In general an Effect should only return true if it is the exclusive effect getting input events. E.g. has grabbed mouse events.

Default implementation returns false.

Parameters
idThe unique id of the touch point
timeTimestamp
See also
touchDown
touchMotion
Since
5.8

Reimplemented from KWin::Effect.

Definition at line 84 of file touchpoints.cpp.

Property Documentation

◆ lineWidth

qreal KWin::TouchPointsEffect::lineWidth
read

Definition at line 22 of file touchpoints.h.

◆ ringCount

int KWin::TouchPointsEffect::ringCount
read

Definition at line 25 of file touchpoints.h.

◆ ringLife

int KWin::TouchPointsEffect::ringLife
read

Definition at line 23 of file touchpoints.h.

◆ ringSize

int KWin::TouchPointsEffect::ringSize
read

Definition at line 24 of file touchpoints.h.


The documentation for this class was generated from the following files: