#include <screencastdmabuftexture.h>
Definition at line 17 of file screencastdmabuftexture.h.
◆ ScreenCastDmaBufTexture()
KWin::ScreenCastDmaBufTexture::ScreenCastDmaBufTexture |
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std::shared_ptr< GLTexture > | texture, |
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GraphicsBuffer * | buffer ) |
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explicit |
◆ ~ScreenCastDmaBufTexture()
KWin::ScreenCastDmaBufTexture::~ScreenCastDmaBufTexture |
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virtual |
◆ buffer()
◆ framebuffer()
◆ texture()
◆ m_buffer
◆ m_framebuffer
std::unique_ptr<GLFramebuffer> KWin::ScreenCastDmaBufTexture::m_framebuffer |
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protected |
◆ m_texture
std::shared_ptr<GLTexture> KWin::ScreenCastDmaBufTexture::m_texture |
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protected |
The documentation for this class was generated from the following files: