#include <screencastdmabuftexture.h>
Definition at line 17 of file screencastdmabuftexture.h.
 
◆ ScreenCastDmaBufTexture()
  
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          | KWin::ScreenCastDmaBufTexture::ScreenCastDmaBufTexture | ( | std::shared_ptr< GLTexture > | texture, |  
          |  |  | GraphicsBuffer * | buffer ) |  | explicit | 
 
 
◆ ~ScreenCastDmaBufTexture()
  
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          | KWin::ScreenCastDmaBufTexture::~ScreenCastDmaBufTexture | ( |  | ) |  |  | virtual | 
 
 
◆ buffer()
◆ framebuffer()
◆ texture()
◆ m_buffer
◆ m_framebuffer
  
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          | std::unique_ptr<GLFramebuffer> KWin::ScreenCastDmaBufTexture::m_framebuffer |  | protected | 
 
 
◆ m_texture
  
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          | std::shared_ptr<GLTexture> KWin::ScreenCastDmaBufTexture::m_texture |  | protected | 
 
 
The documentation for this class was generated from the following files: