#include <openglsurfacetexture.h>
Definition at line 18 of file openglsurfacetexture.h.
 
◆ OpenGLSurfaceContents() [1/3]
  
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          | KWin::OpenGLSurfaceContents::OpenGLSurfaceContents | ( |  | ) |  |  | inline | 
 
 
◆ OpenGLSurfaceContents() [2/3]
  
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          | KWin::OpenGLSurfaceContents::OpenGLSurfaceContents | ( | const std::shared_ptr< GLTexture > & | contents | ) |  |  | inline | 
 
 
◆ OpenGLSurfaceContents() [3/3]
  
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          | KWin::OpenGLSurfaceContents::OpenGLSurfaceContents | ( | const QList< std::shared_ptr< GLTexture > > & | planes | ) |  |  | inline | 
 
 
◆ isValid()
  
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          | bool KWin::OpenGLSurfaceContents::isValid | ( |  | ) | const |  | inline | 
 
 
◆ reset()
  
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          | void KWin::OpenGLSurfaceContents::reset | ( |  | ) |  |  | inline | 
 
 
◆ setDirty()
      
        
          | void KWin::OpenGLSurfaceContents::setDirty | ( |  | ) |  | 
      
 
 
◆ planes
      
        
          | QList<std::shared_ptr<GLTexture> > KWin::OpenGLSurfaceContents::planes | 
      
 
 
The documentation for this class was generated from the following files: