OpenGLSurfaceContents(const std::shared_ptr< GLTexture > &contents)
OpenGLSurfaceContents(const QList< std::shared_ptr< GLTexture > > &planes)
QList< std::shared_ptr< GLTexture > > planes
OpenGLSurfaceContents m_texture
OpenGLBackend * m_backend
virtual void update(const QRegion ®ion)=0