KWin
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#include <mousemark.h>
Public Member Functions | |
MouseMarkEffect () | |
~MouseMarkEffect () override | |
void | reconfigure (ReconfigureFlags) override |
void | paintScreen (const RenderTarget &renderTarget, const RenderViewport &viewport, int mask, const QRegion ®ion, Output *screen) override |
bool | isActive () const override |
int | requestedEffectChainPosition () const override |
int | configuredWidth () const |
QColor | configuredColor () const |
Qt::KeyboardModifiers | freedraw_modifiers () const |
Qt::KeyboardModifiers | arrowdraw_modifiers () const |
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Effect (QObject *parent=nullptr) | |
~Effect () override | |
virtual void | prePaintScreen (ScreenPrePaintData &data, std::chrono::milliseconds presentTime) |
virtual void | postPaintScreen () |
virtual void | prePaintWindow (EffectWindow *w, WindowPrePaintData &data, std::chrono::milliseconds presentTime) |
virtual void | paintWindow (const RenderTarget &renderTarget, const RenderViewport &viewport, EffectWindow *w, int mask, QRegion region, WindowPaintData &data) |
virtual void | postPaintWindow (EffectWindow *w) |
virtual bool | provides (Feature) |
virtual bool | perform (Feature feature, const QVariantList &arguments) |
virtual void | drawWindow (const RenderTarget &renderTarget, const RenderViewport &viewport, EffectWindow *w, int mask, const QRegion ®ion, WindowPaintData &data) |
virtual void | windowInputMouseEvent (QEvent *e) |
virtual void | grabbedKeyboardEvent (QKeyEvent *e) |
virtual QString | debug (const QString ¶meter) const |
virtual bool | touchDown (qint32 id, const QPointF &pos, std::chrono::microseconds time) |
virtual bool | touchMotion (qint32 id, const QPointF &pos, std::chrono::microseconds time) |
virtual bool | touchUp (qint32 id, std::chrono::microseconds time) |
virtual bool | tabletToolEvent (QTabletEvent *event) |
virtual bool | tabletToolButtonEvent (uint button, bool pressed, quint64 tabletToolId) |
virtual bool | tabletPadButtonEvent (uint button, bool pressed, void *tabletPadId) |
virtual bool | tabletPadStripEvent (int number, int position, bool isFinger, void *tabletPadId) |
virtual bool | tabletPadRingEvent (int number, int position, bool isFinger, void *tabletPadId) |
template<typename T > | |
int | animationTime (int defaultDuration) |
virtual bool | blocksDirectScanout () const |
Properties | |
int | width |
QColor | color |
Qt::KeyboardModifiers | modifiers |
Additional Inherited Members | |
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enum | { PAINT_WINDOW_OPAQUE = 1 << 0 , PAINT_WINDOW_TRANSLUCENT = 1 << 1 , PAINT_WINDOW_TRANSFORMED = 1 << 2 , PAINT_SCREEN_REGION = 1 << 3 , PAINT_SCREEN_TRANSFORMED = 1 << 4 , PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS = 1 << 5 , PAINT_SCREEN_BACKGROUND_FIRST = 1 << 6 } |
enum | Feature { Nothing = 0 , ScreenInversion , Blur , Contrast , HighlightWindows } |
enum | ReconfigureFlag { ReconfigureAll = 1 << 0 } |
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virtual bool | borderActivated (ElectricBorder border) |
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static QPointF | cursorPos () |
static double | animationTime (const KConfigGroup &cfg, const QString &key, int defaultTime) |
static double | animationTime (int defaultTime) |
static double | interpolate (double x, double y, double a) |
static void | setPositionTransformations (WindowPaintData &data, QRect ®ion, EffectWindow *w, const QRect &r, Qt::AspectRatioMode aspect) |
Definition at line 19 of file mousemark.h.
KWin::MouseMarkEffect::MouseMarkEffect | ( | ) |
Definition at line 38 of file mousemark.cpp.
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override |
Definition at line 61 of file mousemark.cpp.
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inline |
Definition at line 48 of file mousemark.h.
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inline |
Definition at line 40 of file mousemark.h.
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inline |
Definition at line 36 of file mousemark.h.
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inline |
Definition at line 44 of file mousemark.h.
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overridevirtual |
Overwrite this method to indicate whether your effect will be doing something in the next frame to be rendered. If the method returns false
the effect will be excluded from the chained methods in the next rendered frame.
This method is called always directly before the paint loop begins. So it is totally fine to e.g. react on a window event, issue a repaint to trigger an animation and change a flag to indicate that this method returns true
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As the method is called each frame, you should not perform complex calculations. Best use just a boolean flag.
The default implementation of this method returns true
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Reimplemented from KWin::Effect.
Definition at line 268 of file mousemark.cpp.
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overridevirtual |
In this method you can:
In OpenGL based compositing, the frameworks ensures that the context is current when this method is invoked.
Reimplemented from KWin::Effect.
Definition at line 103 of file mousemark.cpp.
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overridevirtual |
Called when configuration changes (either the effect's or KWin's global).
In OpenGL based compositing, the frameworks ensures that the context is current when the Effect is reconfigured. If this method is called from within the Effect it is required to ensure that the context is current if the implementation does OpenGL calls.
Reimplemented from KWin::Effect.
Definition at line 67 of file mousemark.cpp.
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overridevirtual |
Reimplement this method to indicate where in the Effect chain the Effect should be placed.
A low number indicates early chain position, thus before other Effects got called, a high number indicates a late position. The returned number should be in the interval [0, 100]. The default value is 0.
In KWin4 this information was provided in the Effect's desktop file as property X-KDE-Ordering. In the case of Scripted Effects this property is still used.
Reimplemented from KWin::Effect.
Definition at line 273 of file mousemark.cpp.
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read |
Definition at line 24 of file mousemark.h.
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read |
Definition at line 25 of file mousemark.h.
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read |
Definition at line 23 of file mousemark.h.