KWin
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Public Slots | Public Member Functions | Static Public Member Functions | Protected Member Functions | Properties | List of all members
KWin::FallApartEffect Class Reference

#include <fallapart.h>

Inheritance diagram for KWin::FallApartEffect:
KWin::OffscreenEffect KWin::Effect

Public Slots

void slotWindowClosed (KWin::EffectWindow *c)
 
void slotWindowDataChanged (KWin::EffectWindow *w, int role)
 
- Public Slots inherited from KWin::Effect
virtual bool borderActivated (ElectricBorder border)
 

Public Member Functions

 FallApartEffect ()
 
void reconfigure (ReconfigureFlags) override
 
void prePaintScreen (ScreenPrePaintData &data, std::chrono::milliseconds presentTime) override
 
void prePaintWindow (EffectWindow *w, WindowPrePaintData &data, std::chrono::milliseconds presentTime) override
 
void postPaintScreen () override
 
bool isActive () const override
 
int requestedEffectChainPosition () const override
 
int configuredBlockSize () const
 
- Public Member Functions inherited from KWin::OffscreenEffect
 OffscreenEffect (QObject *parent=nullptr)
 
 ~OffscreenEffect () override
 
- Public Member Functions inherited from KWin::Effect
 Effect (QObject *parent=nullptr)
 
 ~Effect () override
 
virtual void paintScreen (const RenderTarget &renderTarget, const RenderViewport &viewport, int mask, const QRegion &region, Output *screen)
 
virtual void paintWindow (const RenderTarget &renderTarget, const RenderViewport &viewport, EffectWindow *w, int mask, QRegion region, WindowPaintData &data)
 
virtual void postPaintWindow (EffectWindow *w)
 
virtual bool provides (Feature)
 
virtual bool perform (Feature feature, const QVariantList &arguments)
 
virtual void windowInputMouseEvent (QEvent *e)
 
virtual void grabbedKeyboardEvent (QKeyEvent *e)
 
virtual QString debug (const QString &parameter) const
 
virtual bool touchDown (qint32 id, const QPointF &pos, std::chrono::microseconds time)
 
virtual bool touchMotion (qint32 id, const QPointF &pos, std::chrono::microseconds time)
 
virtual bool touchUp (qint32 id, std::chrono::microseconds time)
 
virtual bool tabletToolEvent (QTabletEvent *event)
 
virtual bool tabletToolButtonEvent (uint button, bool pressed, quint64 tabletToolId)
 
virtual bool tabletPadButtonEvent (uint button, bool pressed, void *tabletPadId)
 
virtual bool tabletPadStripEvent (int number, int position, bool isFinger, void *tabletPadId)
 
virtual bool tabletPadRingEvent (int number, int position, bool isFinger, void *tabletPadId)
 
template<typename T >
int animationTime (int defaultDuration)
 
virtual bool blocksDirectScanout () const
 

Static Public Member Functions

static bool supported ()
 
- Static Public Member Functions inherited from KWin::OffscreenEffect
static bool supported ()
 
- Static Public Member Functions inherited from KWin::Effect
static QPointF cursorPos ()
 
static double animationTime (const KConfigGroup &cfg, const QString &key, int defaultTime)
 
static double animationTime (int defaultTime)
 
static double interpolate (double x, double y, double a)
 
static void setPositionTransformations (WindowPaintData &data, QRect &region, EffectWindow *w, const QRect &r, Qt::AspectRatioMode aspect)
 

Protected Member Functions

void apply (EffectWindow *w, int mask, WindowPaintData &data, WindowQuadList &quads) override
 
- Protected Member Functions inherited from KWin::OffscreenEffect
void drawWindow (const RenderTarget &renderTarget, const RenderViewport &viewport, EffectWindow *window, int mask, const QRegion &region, WindowPaintData &data) override
 
void redirect (EffectWindow *window)
 
void unredirect (EffectWindow *window)
 
void setShader (EffectWindow *window, GLShader *shader)
 
void setVertexSnappingMode (RenderGeometry::VertexSnappingMode mode)
 

Properties

int blockSize
 

Additional Inherited Members

- Public Types inherited from KWin::Effect
enum  {
  PAINT_WINDOW_OPAQUE = 1 << 0 , PAINT_WINDOW_TRANSLUCENT = 1 << 1 , PAINT_WINDOW_TRANSFORMED = 1 << 2 , PAINT_SCREEN_REGION = 1 << 3 ,
  PAINT_SCREEN_TRANSFORMED = 1 << 4 , PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS = 1 << 5 , PAINT_SCREEN_BACKGROUND_FIRST = 1 << 6
}
 
enum  Feature {
  Nothing = 0 , ScreenInversion , Blur , Contrast ,
  HighlightWindows
}
 
enum  ReconfigureFlag { ReconfigureAll = 1 << 0 }
 

Detailed Description

Definition at line 25 of file fallapart.h.

Constructor & Destructor Documentation

◆ FallApartEffect()

KWin::FallApartEffect::FallApartEffect ( )

Definition at line 35 of file fallapart.cpp.

Member Function Documentation

◆ apply()

void KWin::FallApartEffect::apply ( EffectWindow * window,
int mask,
WindowPaintData & data,
WindowQuadList & quads )
overrideprotectedvirtual

Override this function to transform the window.

Reimplemented from KWin::OffscreenEffect.

Definition at line 73 of file fallapart.cpp.

◆ configuredBlockSize()

int KWin::FallApartEffect::configuredBlockSize ( ) const
inline

Definition at line 43 of file fallapart.h.

◆ isActive()

bool KWin::FallApartEffect::isActive ( ) const
overridevirtual

Overwrite this method to indicate whether your effect will be doing something in the next frame to be rendered. If the method returns false the effect will be excluded from the chained methods in the next rendered frame.

This method is called always directly before the paint loop begins. So it is totally fine to e.g. react on a window event, issue a repaint to trigger an animation and change a flag to indicate that this method returns true.

As the method is called each frame, you should not perform complex calculations. Best use just a boolean flag.

The default implementation of this method returns true.

Since
4.8

Reimplemented from KWin::Effect.

Definition at line 216 of file fallapart.cpp.

◆ postPaintScreen()

void KWin::FallApartEffect::postPaintScreen ( )
overridevirtual

Called after all the painting has been finished. In this method you can:

  • schedule next repaint in case of animations You shouldn't paint anything here.

In OpenGL based compositing, the frameworks ensures that the context is current when this method is invoked.

Reimplemented from KWin::Effect.

Definition at line 131 of file fallapart.cpp.

◆ prePaintScreen()

void KWin::FallApartEffect::prePaintScreen ( ScreenPrePaintData & data,
std::chrono::milliseconds presentTime )
overridevirtual

Called before starting to paint the screen. In this method you can:

  • set whether the windows or the entire screen will be transformed
  • change the region of the screen that will be painted
  • do various housekeeping tasks such as initing your effect's variables for the upcoming paint pass or updating animation's progress

presentTime specifies the expected monotonic time when the rendered frame will be displayed on the screen.

Reimplemented from KWin::Effect.

Definition at line 49 of file fallapart.cpp.

◆ prePaintWindow()

void KWin::FallApartEffect::prePaintWindow ( EffectWindow * w,
WindowPrePaintData & data,
std::chrono::milliseconds presentTime )
overridevirtual

Called for every window before the actual paint pass In this method you can:

  • enable or disable painting of the window (e.g. enable paiting of minimized window)
  • set window to be painted with translucency
  • set window to be transformed
  • request the window to be divided into multiple parts

In OpenGL based compositing, the frameworks ensures that the context is current when this method is invoked.

presentTime specifies the expected monotonic time when the rendered frame will be displayed on the screen.

Reimplemented from KWin::Effect.

Definition at line 57 of file fallapart.cpp.

◆ reconfigure()

void KWin::FallApartEffect::reconfigure ( ReconfigureFlags flags)
overridevirtual

Called when configuration changes (either the effect's or KWin's global).

In OpenGL based compositing, the frameworks ensures that the context is current when the Effect is reconfigured. If this method is called from within the Effect it is required to ensure that the context is current if the implementation does OpenGL calls.

Reimplemented from KWin::Effect.

Definition at line 43 of file fallapart.cpp.

◆ requestedEffectChainPosition()

int KWin::FallApartEffect::requestedEffectChainPosition ( ) const
inlineoverridevirtual

Reimplement this method to indicate where in the Effect chain the Effect should be placed.

A low number indicates early chain position, thus before other Effects got called, a high number indicates a late position. The returned number should be in the interval [0, 100]. The default value is 0.

In KWin4 this information was provided in the Effect's desktop file as property X-KDE-Ordering. In the case of Scripted Effects this property is still used.

Since
5.0

Reimplemented from KWin::Effect.

Definition at line 37 of file fallapart.h.

◆ slotWindowClosed

void KWin::FallApartEffect::slotWindowClosed ( KWin::EffectWindow * c)
slot

Definition at line 172 of file fallapart.cpp.

◆ slotWindowDataChanged

void KWin::FallApartEffect::slotWindowDataChanged ( KWin::EffectWindow * w,
int role )
slot

Definition at line 199 of file fallapart.cpp.

◆ supported()

bool KWin::FallApartEffect::supported ( )
static

Definition at line 30 of file fallapart.cpp.

Property Documentation

◆ blockSize

int KWin::FallApartEffect::blockSize
read

Definition at line 28 of file fallapart.h.


The documentation for this class was generated from the following files: