KWin
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Public Slots | Public Member Functions | Static Public Member Functions | List of all members
KWin::BlendChanges Class Reference

#include <blendchanges.h>

Inheritance diagram for KWin::BlendChanges:
KWin::CrossFadeEffect KWin::Effect

Public Slots

void start (int delay=300)
 
- Public Slots inherited from KWin::Effect
virtual bool borderActivated (ElectricBorder border)
 

Public Member Functions

 BlendChanges ()
 
 ~BlendChanges () override
 
void prePaintScreen (ScreenPrePaintData &data, std::chrono::milliseconds presentTime) override
 
void postPaintScreen () override
 
void paintWindow (const RenderTarget &renderTarget, const RenderViewport &viewport, EffectWindow *w, int mask, QRegion region, WindowPaintData &data) override
 
bool isActive () const override
 
int requestedEffectChainPosition () const override
 
- Public Member Functions inherited from KWin::CrossFadeEffect
 CrossFadeEffect (QObject *parent=nullptr)
 
 ~CrossFadeEffect () override
 
void drawWindow (const RenderTarget &renderTarget, const RenderViewport &viewport, EffectWindow *window, int mask, const QRegion &region, WindowPaintData &data) override
 
void redirect (EffectWindow *window)
 
void unredirect (EffectWindow *window)
 
void setShader (EffectWindow *window, GLShader *shader)
 
- Public Member Functions inherited from KWin::Effect
 Effect (QObject *parent=nullptr)
 
 ~Effect () override
 
virtual void reconfigure (ReconfigureFlags flags)
 
virtual void paintScreen (const RenderTarget &renderTarget, const RenderViewport &viewport, int mask, const QRegion &region, Output *screen)
 
virtual void prePaintWindow (EffectWindow *w, WindowPrePaintData &data, std::chrono::milliseconds presentTime)
 
virtual void postPaintWindow (EffectWindow *w)
 
virtual bool provides (Feature)
 
virtual bool perform (Feature feature, const QVariantList &arguments)
 
virtual void windowInputMouseEvent (QEvent *e)
 
virtual void grabbedKeyboardEvent (QKeyEvent *e)
 
virtual QString debug (const QString &parameter) const
 
virtual bool touchDown (qint32 id, const QPointF &pos, std::chrono::microseconds time)
 
virtual bool touchMotion (qint32 id, const QPointF &pos, std::chrono::microseconds time)
 
virtual bool touchUp (qint32 id, std::chrono::microseconds time)
 
virtual bool tabletToolEvent (QTabletEvent *event)
 
virtual bool tabletToolButtonEvent (uint button, bool pressed, quint64 tabletToolId)
 
virtual bool tabletPadButtonEvent (uint button, bool pressed, void *tabletPadId)
 
virtual bool tabletPadStripEvent (int number, int position, bool isFinger, void *tabletPadId)
 
virtual bool tabletPadRingEvent (int number, int position, bool isFinger, void *tabletPadId)
 
template<typename T >
int animationTime (int defaultDuration)
 
virtual bool blocksDirectScanout () const
 

Static Public Member Functions

static bool supported ()
 
- Static Public Member Functions inherited from KWin::CrossFadeEffect
static bool supported ()
 
- Static Public Member Functions inherited from KWin::Effect
static QPointF cursorPos ()
 
static double animationTime (const KConfigGroup &cfg, const QString &key, int defaultTime)
 
static double animationTime (int defaultTime)
 
static double interpolate (double x, double y, double a)
 
static void setPositionTransformations (WindowPaintData &data, QRect &region, EffectWindow *w, const QRect &r, Qt::AspectRatioMode aspect)
 

Additional Inherited Members

- Public Types inherited from KWin::Effect
enum  {
  PAINT_WINDOW_OPAQUE = 1 << 0 , PAINT_WINDOW_TRANSLUCENT = 1 << 1 , PAINT_WINDOW_TRANSFORMED = 1 << 2 , PAINT_SCREEN_REGION = 1 << 3 ,
  PAINT_SCREEN_TRANSFORMED = 1 << 4 , PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS = 1 << 5 , PAINT_SCREEN_BACKGROUND_FIRST = 1 << 6
}
 
enum  Feature {
  Nothing = 0 , ScreenInversion , Blur , Contrast ,
  HighlightWindows
}
 
enum  ReconfigureFlag { ReconfigureAll = 1 << 0 }
 

Detailed Description

Definition at line 17 of file blendchanges.h.

Constructor & Destructor Documentation

◆ BlendChanges()

KWin::BlendChanges::BlendChanges ( )

Definition at line 19 of file blendchanges.cpp.

◆ ~BlendChanges()

KWin::BlendChanges::~BlendChanges ( )
overridedefault

Member Function Documentation

◆ isActive()

bool KWin::BlendChanges::isActive ( ) const
overridevirtual

Overwrite this method to indicate whether your effect will be doing something in the next frame to be rendered. If the method returns false the effect will be excluded from the chained methods in the next rendered frame.

This method is called always directly before the paint loop begins. So it is totally fine to e.g. react on a window event, issue a repaint to trigger an animation and change a flag to indicate that this method returns true.

As the method is called each frame, you should not perform complex calculations. Best use just a boolean flag.

The default implementation of this method returns true.

Since
4.8

Reimplemented from KWin::Effect.

Definition at line 64 of file blendchanges.cpp.

◆ paintWindow()

void KWin::BlendChanges::paintWindow ( const RenderTarget & renderTarget,
const RenderViewport & viewport,
EffectWindow * w,
int mask,
QRegion region,
WindowPaintData & data )
overridevirtual

This is the main method for painting windows. In this method you can:

  • do various transformations
  • change opacity of the window
  • change brightness and/or saturation, if it's supported

In OpenGL based compositing, the frameworks ensures that the context is current when this method is invoked.

Reimplemented from KWin::Effect.

Definition at line 83 of file blendchanges.cpp.

◆ postPaintScreen()

void KWin::BlendChanges::postPaintScreen ( )
overridevirtual

Called after all the painting has been finished. In this method you can:

  • schedule next repaint in case of animations You shouldn't paint anything here.

In OpenGL based compositing, the frameworks ensures that the context is current when this method is invoked.

Reimplemented from KWin::Effect.

Definition at line 69 of file blendchanges.cpp.

◆ prePaintScreen()

void KWin::BlendChanges::prePaintScreen ( ScreenPrePaintData & data,
std::chrono::milliseconds presentTime )
overridevirtual

Called before starting to paint the screen. In this method you can:

  • set whether the windows or the entire screen will be transformed
  • change the region of the screen that will be painted
  • do various housekeeping tasks such as initing your effect's variables for the upcoming paint pass or updating animation's progress

presentTime specifies the expected monotonic time when the rendered frame will be displayed on the screen.

Reimplemented from KWin::Effect.

Definition at line 89 of file blendchanges.cpp.

◆ requestedEffectChainPosition()

int KWin::BlendChanges::requestedEffectChainPosition ( ) const
inlineoverridevirtual

Reimplement this method to indicate where in the Effect chain the Effect should be placed.

A low number indicates early chain position, thus before other Effects got called, a high number indicates a late position. The returned number should be in the interval [0, 100]. The default value is 0.

In KWin4 this information was provided in the Effect's desktop file as property X-KDE-Ordering. In the case of Scripted Effects this property is still used.

Since
5.0

Reimplemented from KWin::Effect.

Definition at line 34 of file blendchanges.h.

◆ start

void KWin::BlendChanges::start ( int delay = 300)
slot

Called from DBus, this should be called before triggering any changes delay (ms) refers to how long to keep the current frame before starting a crossfade We should expect all clients to have repainted by the time this expires

Definition at line 37 of file blendchanges.cpp.

◆ supported()

bool KWin::BlendChanges::supported ( )
static

Definition at line 32 of file blendchanges.cpp.


The documentation for this class was generated from the following files: