KWin
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#include <glvertexbuffer.h>
Public Attributes | |
size_t | attributeIndex |
size_t | componentCount |
GLenum | type |
size_t | relativeOffset |
Describes the format of a vertex attribute stored in a buffer object.
The attribute format consists of the attribute index, the number of vector components, the data type, and the offset of the first element relative to the start of the vertex data.
Definition at line 51 of file glvertexbuffer.h.
size_t KWin::GLVertexAttrib::attributeIndex |
Definition at line 53 of file glvertexbuffer.h.
size_t KWin::GLVertexAttrib::componentCount |
Definition at line 54 of file glvertexbuffer.h.
size_t KWin::GLVertexAttrib::relativeOffset |
The type (e.g. GL_FLOAT)
Definition at line 56 of file glvertexbuffer.h.
GLenum KWin::GLVertexAttrib::type |
Definition at line 55 of file glvertexbuffer.h.