KWin
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openglsurfacetexture_x11.cpp
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1/*
2 SPDX-FileCopyrightText: 2021 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
3
4 SPDX-License-Identifier: GPL-2.0-or-later
5*/
6
8
9namespace KWin
10{
11
13 : OpenGLSurfaceTexture(backend)
14 , m_pixmap(pixmap)
15{
16}
17
18} // namespace KWin
The OpenGLBackend creates and holds the OpenGL context and is responsible for Texture from Pixmap.
OpenGLSurfaceTextureX11(OpenGLBackend *backend, SurfacePixmapX11 *pixmap)