bool makeCurrent(EGLSurface surface=EGL_NO_SURFACE) const
std::shared_ptr< GLTexture > importDmaBufAsTexture(const DmaBufAttributes &attributes) const
EglSwapchain(GraphicsBufferAllocator *allocator, EglContext *context, const QSize &size, uint32_t format, uint64_t modifier, const std::shared_ptr< EglSwapchainSlot > &seed)
static std::shared_ptr< EglSwapchain > create(GraphicsBufferAllocator *allocator, EglContext *context, const QSize &size, uint32_t format, const QList< uint64_t > &modifiers)