9#include "kwin_export.h"
virtual GraphicsBuffer * allocate(const GraphicsBufferOptions &options)=0
uint32_t format
The pixel format of the buffer, see DRM_FORMAT_*.
bool software
Whether the graphics buffer should be suitable for software rendering.
QList< uint64_t > modifiers
An optional list of modifiers, see DRM_FORMAT_MOD_*.
QSize size
The size of the buffer, in device pixels.