#include <gllut3D.h>
Definition at line 22 of file gllut3D.h.
 
◆ GlLookUpTable3D()
  
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          | KWin::GlLookUpTable3D::GlLookUpTable3D | ( | GLuint | handle, |  
          |  |  | size_t | xSize, |  
          |  |  | size_t | ySize, |  
          |  |  | size_t | zSize ) |  | explicit | 
 
 
◆ ~GlLookUpTable3D()
      
        
          | KWin::GlLookUpTable3D::~GlLookUpTable3D | ( |  | ) |  | 
      
 
 
◆ bind()
      
        
          | void KWin::GlLookUpTable3D::bind | ( |  | ) |  | 
      
 
 
◆ create()
  
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          | std::unique_ptr< GlLookUpTable3D > KWin::GlLookUpTable3D::create | ( | const std::function< QVector3D(size_t x, size_t y, size_t z)> & | mapping, |  
          |  |  | size_t | xSize, |  
          |  |  | size_t | ySize, |  
          |  |  | size_t | zSize ) |  | static | 
 
 
◆ handle()
      
        
          | GLuint KWin::GlLookUpTable3D::handle | ( |  | ) | const | 
      
 
 
◆ xSize()
      
        
          | size_t KWin::GlLookUpTable3D::xSize | ( |  | ) | const | 
      
 
 
◆ ySize()
      
        
          | size_t KWin::GlLookUpTable3D::ySize | ( |  | ) | const | 
      
 
 
◆ zSize()
      
        
          | size_t KWin::GlLookUpTable3D::zSize | ( |  | ) | const | 
      
 
 
The documentation for this class was generated from the following files: