#include <gllut.h>
Definition at line 22 of file gllut.h.
◆ GlLookUpTable()
KWin::GlLookUpTable::GlLookUpTable |
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GLuint | handle, |
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size_t | size ) |
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explicit |
◆ ~GlLookUpTable()
KWin::GlLookUpTable::~GlLookUpTable |
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◆ bind()
void KWin::GlLookUpTable::bind |
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◆ create()
std::unique_ptr< GlLookUpTable > KWin::GlLookUpTable::create |
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const std::function< QVector3D(size_t value)> & | func, |
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size_t | size ) |
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static |
◆ handle()
GLuint KWin::GlLookUpTable::handle |
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const |
◆ size()
size_t KWin::GlLookUpTable::size |
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const |
The documentation for this class was generated from the following files: