#include <gllut.h>
Definition at line 22 of file gllut.h.
 
◆ GlLookUpTable()
  
  | 
        
          | KWin::GlLookUpTable::GlLookUpTable | ( | GLuint | handle, |  
          |  |  | size_t | size ) |  | explicit | 
 
 
◆ ~GlLookUpTable()
      
        
          | KWin::GlLookUpTable::~GlLookUpTable | ( |  | ) |  | 
      
 
 
◆ bind()
      
        
          | void KWin::GlLookUpTable::bind | ( |  | ) |  | 
      
 
 
◆ create()
  
  | 
        
          | std::unique_ptr< GlLookUpTable > KWin::GlLookUpTable::create | ( | const std::function< QVector3D(size_t value)> & | func, |  
          |  |  | size_t | size ) |  | static | 
 
 
◆ handle()
      
        
          | GLuint KWin::GlLookUpTable::handle | ( |  | ) | const | 
      
 
 
◆ size()
      
        
          | size_t KWin::GlLookUpTable::size | ( |  | ) | const | 
      
 
 
The documentation for this class was generated from the following files: