#include <gltexture_p.h>
Definition at line 27 of file gltexture_p.h.
◆ GLTexturePrivate()
KWin::GLTexturePrivate::GLTexturePrivate |
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◆ ~GLTexturePrivate()
KWin::GLTexturePrivate::~GLTexturePrivate |
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◆ initStatic()
void KWin::GLTexturePrivate::initStatic |
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◆ updateMatrix()
void KWin::GLTexturePrivate::updateMatrix |
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◆ KWin::cleanupGL
◆ m_cachedContentTransform
◆ m_cachedSize
QSizeF KWin::GLTexturePrivate::m_cachedSize |
◆ m_cachedSource
QRectF KWin::GLTexturePrivate::m_cachedSource |
◆ m_canUseMipmaps
bool KWin::GLTexturePrivate::m_canUseMipmaps |
◆ m_filter
GLenum KWin::GLTexturePrivate::m_filter |
◆ m_filterChanged
bool KWin::GLTexturePrivate::m_filterChanged |
◆ m_internalFormat
GLenum KWin::GLTexturePrivate::m_internalFormat |
◆ m_markedDirty
bool KWin::GLTexturePrivate::m_markedDirty |
◆ m_matrix
QMatrix4x4 KWin::GLTexturePrivate::m_matrix[2] |
◆ m_mipLevels
int KWin::GLTexturePrivate::m_mipLevels |
◆ m_normalizeActive
int KWin::GLTexturePrivate::m_normalizeActive |
◆ m_owning
bool KWin::GLTexturePrivate::m_owning |
◆ m_scale
QSizeF KWin::GLTexturePrivate::m_scale |
◆ m_size
QSize KWin::GLTexturePrivate::m_size |
◆ m_target
GLenum KWin::GLTexturePrivate::m_target |
◆ m_texture
GLuint KWin::GLTexturePrivate::m_texture |
◆ m_textureToBufferTransform
◆ m_unnormalizeActive
int KWin::GLTexturePrivate::m_unnormalizeActive |
◆ m_vbo
◆ m_wrapMode
GLenum KWin::GLTexturePrivate::m_wrapMode |
◆ m_wrapModeChanged
bool KWin::GLTexturePrivate::m_wrapModeChanged |
◆ s_fbo
uint KWin::GLTexturePrivate::s_fbo = 0 |
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◆ s_supportsARGB32
bool KWin::GLTexturePrivate::s_supportsARGB32 = false |
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◆ s_supportsFramebufferObjects
bool KWin::GLTexturePrivate::s_supportsFramebufferObjects = false |
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◆ s_supportsTexture16Bit
bool KWin::GLTexturePrivate::s_supportsTexture16Bit = false |
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◆ s_supportsTextureFormatRG
bool KWin::GLTexturePrivate::s_supportsTextureFormatRG = false |
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◆ s_supportsTextureStorage
bool KWin::GLTexturePrivate::s_supportsTextureStorage = false |
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◆ s_supportsTextureSwizzle
bool KWin::GLTexturePrivate::s_supportsTextureSwizzle = false |
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◆ s_supportsUnpack
bool KWin::GLTexturePrivate::s_supportsUnpack = false |
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The documentation for this class was generated from the following files: