#include <contrastshader.h>
Definition at line 17 of file contrastshader.h.
◆ ContrastShader()
KWin::ContrastShader::ContrastShader |
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◆ bind()
void KWin::ContrastShader::bind |
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◆ init()
void KWin::ContrastShader::init |
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◆ isValid()
bool KWin::ContrastShader::isValid |
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const |
◆ opacity()
float KWin::ContrastShader::opacity |
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const |
◆ reset()
void KWin::ContrastShader::reset |
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◆ setColorMatrix()
void KWin::ContrastShader::setColorMatrix |
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const QMatrix4x4 & | matrix | ) |
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◆ setIsValid()
void KWin::ContrastShader::setIsValid |
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bool | value | ) |
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protected |
◆ setModelViewProjectionMatrix()
void KWin::ContrastShader::setModelViewProjectionMatrix |
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const QMatrix4x4 & | matrix | ) |
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◆ setOpacity()
void KWin::ContrastShader::setOpacity |
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float | opacity | ) |
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◆ setTextureMatrix()
void KWin::ContrastShader::setTextureMatrix |
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const QMatrix4x4 & | matrix | ) |
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◆ unbind()
void KWin::ContrastShader::unbind |
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The documentation for this class was generated from the following files: