TileModel
Found at TileManager.model
, usage as of yet unknown
- dataChanged: signal()
- headerDataChanged: signal()
- layoutChanged: signal()
- layoutAboutToBeChanged: signal()
- rowsAboutToBeInserted: signal()
- rowsInserted: signal()
- rowsAboutToBeRemoved: signal()
- rowsRemoved: signal()
- columnsAboutToBeInserted: signal()
- columnsInserted: signal()
- columnsAboutToBeRemoved: signal()
- columnsRemoved: signal()
- modelAboutToBeReset: signal()
- modelReset: signal()
- rowsAboutToBeMoved: signal()
- rowsMoved: signal()
- columnsAboutToBeMoved: signal()
- columnsMoved: signal()
- submit: function()
- revert: function()
- resetInternalData: function()
- hasIndex: function()
- index: function()
- parent: function()
- sibling: function()
- rowCount: function()
- columnCount: function()
- hasChildren: function()
- data: function()
- setData: function()
- headerData: function()
- fetchMore: function()
- canFetchMore: function()
- flags: function()
- match: function()