39 PAINT_DISABLED_BY_HIDDEN = 1 << 0,
40 PAINT_DISABLED_BY_DESKTOP = 1 << 1,
41 PAINT_DISABLED_BY_MINIMIZE = 1 << 2,
42 PAINT_DISABLED_BY_ACTIVITY = 1 << 3,
53 void refVisible(
int reason);
54 void unrefVisible(
int reason);
61 void updateSurfaceItem(std::unique_ptr<SurfaceItem> &&surfaceItem);
64 void updateDecorationItem();
65 void updateShadowItem();
66 void updateSurfacePosition();
67 void updateSurfaceVisibility();
68 void updatePosition();
70 void updateStackingOrder();
71 void addSurfaceItemDamageConnects(
Item *item);
74 bool computeVisibility()
const;
75 void updateVisibility();
80 std::unique_ptr<SurfaceItem> m_surfaceItem;
81 std::unique_ptr<DecorationItem> m_decorationItem;
82 std::unique_ptr<ShadowItem> m_shadowItem;
83 std::unique_ptr<EffectWindow> m_effectWindow;
84 std::optional<int> m_elevation;
85 int m_forceVisibleByHiddenCount = 0;
86 int m_forceVisibleByDesktopCount = 0;
87 int m_forceVisibleByMinimizeCount = 0;
88 int m_forceVisibleByActivityCount = 0;