#include "input.h"
#include "backends/fakeinput/fakeinputbackend.h"
#include "backends/libinput/connection.h"
#include "backends/libinput/device.h"
#include "core/inputbackend.h"
#include "core/session.h"
#include "effect/effecthandler.h"
#include "gestures.h"
#include "globalshortcuts.h"
#include "hide_cursor_spy.h"
#include "idledetector.h"
#include "input_event.h"
#include "input_event_spy.h"
#include "inputmethod.h"
#include "keyboard_input.h"
#include "main.h"
#include "mousebuttons.h"
#include "pointer_input.h"
#include "tablet_input.h"
#include "touch_input.h"
#include "wayland/xdgtopleveldrag_v1.h"
#include "x11window.h"
#include "core/output.h"
#include "core/outputbackend.h"
#include "cursor.h"
#include "cursorsource.h"
#include "internalwindow.h"
#include "popup_input_filter.h"
#include "screenedge.h"
#include "virtualdesktops.h"
#include "wayland/display.h"
#include "wayland/inputmethod_v1.h"
#include "wayland/seat.h"
#include "wayland/surface.h"
#include "wayland/tablet_v2.h"
#include "wayland_server.h"
#include "workspace.h"
#include "xkb.h"
#include "xwayland/xwayland_interface.h"
#include <KDecoration2/Decoration>
#include <KGlobalAccel>
#include <KLocalizedString>
#include <decorations/decoratedclient.h>
#include <QAction>
#include <QDBusConnection>
#include <QDBusMessage>
#include <QDBusPendingCall>
#include <QKeyEvent>
#include <QThread>
#include <qpa/qwindowsysteminterface.h>
#include <xkbcommon/xkbcommon.h>
#include "osd.h"
#include "wayland/xdgshell.h"
#include <cmath>
#include "input.moc"
#include "moc_input.cpp"
Go to the source code of this file.