29    virtual std::shared_ptr<GLTexture> 
texture() 
const;
 
 
virtual std::shared_ptr< GLTexture > texture() const
 
virtual QRegion currentDamage() const
 
virtual void releaseBuffers()=0
 
virtual ~DrmOutputLayer()
 
DrmPipeline *const m_pipeline
 
DrmPipelineLayer(DrmPipeline *pipeline)
 
virtual bool hasDirectScanoutBuffer() const
 
virtual std::shared_ptr< DrmFramebuffer > currentBuffer() const =0
 
virtual bool checkTestBuffer()=0