KWin
|
#include "drm_render_backend.h"
#include "platformsupport/scenes/opengl/abstract_egl_backend.h"
#include "opengl/glutils.h"
#include <QHash>
#include <QPointer>
#include <optional>
Go to the source code of this file.
Classes | |
class | KWin::EglGbmBackend |
OpenGL Backend using Egl on a GBM surface. More... | |
Namespaces | |
namespace | KWin |