This is the complete list of members for KWin::GlxPixmapTexture, including all inherited members.
allocate(GLenum internalFormat, const QSize &size, int levels=1) | KWin::GLTexture | static |
bind() | KWin::GLTexture | |
clear() | KWin::GLTexture | |
contentTransform() const | KWin::GLTexture | |
create(SurfacePixmapX11 *texture) | KWin::GlxPixmapTexture | |
KWin::GLTexture::create() | KWin::GLTexture | |
createNonOwningWrapper(GLuint textureId, GLenum internalFormat, const QSize &size) | KWin::GLTexture | static |
d | KWin::GLTexture | protected |
filter() const | KWin::GLTexture | |
framebufferObjectSupported() | KWin::GLTexture | static |
generateMipmaps() | KWin::GLTexture | |
GLTexture(GLenum target) | KWin::GLTexture | explicit |
GLTexture(GLenum target, GLuint textureId, GLenum internalFormat, const QSize &size, int levels, bool owning, OutputTransform transform) | KWin::GLTexture | explicitprotected |
GlxPixmapTexture(GlxBackend *backend) | KWin::GlxPixmapTexture | explicit |
height() const | KWin::GLTexture | |
internalFormat() const | KWin::GLTexture | |
isDirty() const | KWin::GLTexture | |
isNull() const | KWin::GLTexture | |
matrix(TextureCoordinateType type) const | KWin::GLTexture | |
render(const QSizeF &size) | KWin::GLTexture | |
render(const QRegion ®ion, const QSizeF &size, bool hardwareClipping=false) | KWin::GLTexture | |
render(const QRectF &source, const QRegion ®ion, const QSizeF &targetSize, bool hardwareClipping=false) | KWin::GLTexture | |
setContentTransform(OutputTransform transform) | KWin::GLTexture | |
setDirty() | KWin::GLTexture | |
setFilter(GLenum filter) | KWin::GLTexture | |
setSize(const QSize &size) | KWin::GLTexture | |
setSwizzle(GLenum red, GLenum green, GLenum blue, GLenum alpha) | KWin::GLTexture | |
setWrapMode(GLenum mode) | KWin::GLTexture | |
size() const | KWin::GLTexture | |
supportsFormatRG() | KWin::GLTexture | static |
supportsSwizzle() | KWin::GLTexture | static |
target() const | KWin::GLTexture | |
texture() const | KWin::GLTexture | |
toImage() | KWin::GLTexture | |
unbind() | KWin::GLTexture | |
update(const QImage &image, const QPoint &offset=QPoint(0, 0), const QRect &src=QRect()) | KWin::GLTexture | |
upload(const QImage &image) | KWin::GLTexture | static |
upload(const QPixmap &pixmap) | KWin::GLTexture | static |
width() const | KWin::GLTexture | |
~GLTexture() | KWin::GLTexture | virtual |
~GlxPixmapTexture() | KWin::GlxPixmapTexture | |