Tile
The tile class for use with the tiling API.
Constructors
Cannot be constructed. Can be created with split()
.
Properties
- relativeGeometry
Geometry relative to the rootTile (ie. will always be >=1 in all fields). Not readonly unlike
absoluteGeometry
relativeGeometry: QRect
- absoluteGeometry
Geometry in pixels relative to the workspace
absoluteGeometry: QRect
- absoluteGeometryInScreen
Geometry in pixels relative to the screen
absoluteGeometryInScreen
- padding
The amount of padding the tile has for clients
padding: number
- positionInLayout
Where the tile is in the horizontal/vertical layout of its parent
positionInLayout: number
- parent
The parent of the tile, or
null
for root tilesparent: Tile?
- tiles
Child tiles in the layout
tiles: Tile[]
- windows
Windows assigned to the tile
windows: Window[]
- isLayout
Whether the tile is a layout. What this means, I know not
isLayout: boolean
- canBeRemoved
Whether the tile can be removed. Almost always true if you try hard enough
canBeRemoved: boolean
- layoutDirection
The direction that the tile lays out its children in. 0 for floating, 1 for horizontal, and 2 for vertical
layoutDirection: number
Methods
- resizeByPixels
Resize by a certain amount of pixels in a direction. Negative delta moves edge outwards, positive inwards? Edge enum
resizeByPixels(delta: number, edge: Edge)
- moveByPixels
No clue how this works, doesn't even take a direction. Only for floating windows
moveByPixels(delta: number)
- remove
Removes the tile from the layout
remove()
- split
Splits the tile in a given direction. Tiles can only be split if they have no children. To have more than two tiles in a direction, call split on a child using the
layoutDirection
of the parent. Uses the same layoutDirection enum aslayoutDirection
itselfsplit(direction: number)
Signals
- relativeGeometryChanged
Emitted when relative geometry is changed
relativeGeometryChanged()
- absoluteGeometryChanged
Emitted when absolute geometry is changed
absoluteGeometryChanged()
- windowGeometryChanged
Emitted when the geometry of the child windows is changed
windowGeometryChanged()
- paddingChanged
Emitted when the padding is changed
paddingChanged(padding: number)
- rowChanged
No clue when this is emitted. What's a row?
rowChanged()
- isLayoutChanged
Emitted when
isLayout
is changedisLayoutChanged(isLayout: boolean)
- childTilesChanged
Emitted when child tiles are changed
childTilesChanged()
- windowAdded
Emitted when a window client is added
windowAdded(window: Window)
- windowRemoved
Emitted when a window is removed
windowRemoved(window: Window)
- windowsChanged
Emitted when windows change. Probably use the above functions instead
windowsChanged()
- layoutDirectionChanged
Emitted when layout direction is changed
layoutDirectionChanged()
- layoutModified
Emitted when the layout is modified. This includes child tiles being resized
layoutModified()
Remarks
Massive improvements over 5.27 in my opinion. The addition of resizeByPixels()
alone is worth the upgrade.